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v9.7.0

Update 9.7.0

Released

PC · PlayStation · Xbox

Update 9.7.0 brings balance changes to the Dome Shield, Glitch Grenade, Point Break and FCAR and 42 bug fixes.

Added8

  • World Tour event rotation: Orbital Breach.

  • Point Break: Added constraint zones around Grand Vaults, preventing them from being moved too far from their initial spawn point

  • Added the ability to spectate from the position of your Revive Statue when eliminated in Point Break mode

  • Audio: Added new commentator voice lines in Point Break when the Grand Vault is activated or deactivated

  • Kyoto: Added a path from the Villa Compound into the courtyard behind the Entrance building

  • Social: Added an option to appear offline, hiding your online status from other players

  • UI: Added a subtle shimmer effect to game mode buttons when pressed

  • Kyoto: Added subtle movement to the water to improve visual clarity

Changed32

  • Dome Shield: Decreased health from 300 to 250

  • Glitch Grenade: Increased ammo from 1 to 2

  • Glitch Grenade: Increased cooldown from 12 to 25 seconds

  • Point Break: SYS$Horizon: Adjusted the location of an attacker spawn in phases two and three, to better balance the distances as the objectives progress

  • Point Break: Bernal: Adjusted the location of an attacker spawn in phase two, to better balance the distances as the objectives progress

  • Point Break: Bernal: Added ladders for comfortable flow from the adjusted spawn location to objectives

  • FCAR: Increased damage from 22 to 23

  • FCAR: Decreased rate of fire from 540 RPM to 520 RPM

  • M60: Decreased dispersion when aiming down sights while standing and moving, making the weapon more accurate

  • M60: Decreased dispersion when firing from the hip, in some stances, where the dispersion level could reach unintended extreme values

  • P90: Increased damage falloff minimum range from 16m to 18m, giving the weapon a slightly longer effective range

  • P90: Increased damage falloff max range from 22m to 24m, giving the weapon a slightly longer effective range

  • Pike-556: Increased damage from 48 to 49

  • XP-54: Increased rate of fire from 860 RPM to 880 RPM

  • Polished commentator audio when a stolen Cashout is taken back

  • Audio: Set the "Revive Request" dialogue cutoff distance to 100 m so it only plays for nearby squad members

  • Contracts: Clarified Rookie "Arena Challenges" objectives to require completing a challenge (not just playing), and fixed "Deal 5,000 damage with Gadgets" so Guardian Turrets no longer progress it

  • Cosmetics: Improved clarity of loadout and contestant preview icons

  • Fangwai City: Restored missing stairs to improve navigation

  • Kyoto: Spread out barrel spawn points to prevent chain reactions

  • Practice Range: Updated the S8 trophy leaderboards and added the S9 Snowball Blitz trophy

  • Adjusted texture sampling setting to improve Xbox GPU performance

  • Improve performance and movement around stairs, elevators, and escalators

  • Performance: Ongoing GPU optimization for Las Vegas

  • Social: The Stay as a Party feature has been updated with new animations and sounds

  • Social: Restricted the allowed characters in Display names to create a more streamlined and easily moderated system

  • Scoreboard and social menus now display the correct platform icon

  • UI: Improved the accuracy of cash totals when selecting a bar in the Match Recap Timeline

  • UI: Improved controller navigation reliability in the main menu by restoring focus automatically after certain actions

  • UI: Polished the Stay as a Party avatar animation for smoother visuals and improved pulse timing

  • UI: Match Recap in Power Shift now shows the final win bonus cash (including Overtime wins), so the last bar reflects the full amount awarded to the winning team

  • UI: Improved Attacker and Defender labels in Point Break

Fixed42

  • Fixed an issue where some actions (such as throwing a grenade, backstabs, reloads, etc) could visually reset when passing through a Gateway

  • Audio: Fixed an issue where all sound effects could stay muted after leaving a paused Private Match until the game was restarted

  • Fixed an issue where custom bow audio could be heard by other players

  • Audio: Fixed an issue where fountain water sound effects continued playing after the fountain was destroyed

  • Audio: Fixed mismatching vocalizations and breathing sounds for the "Deep” voice

  • Audio: Fixed an issue where the match intro commentary did not play at the start of Quick Cash on Fangwai City

  • Contracts: Fixed unreliable tracking for the "Deal damage with grenades" contract (including CL40 damage)

  • Contracts: Fixed the broken Sky Bridge Saboteur Achievement in Seoul

  • Contracts: Fixed issue where the 'Get X eliminations in a single match, X times' contract could be progressed multiple times during a single match

  • Cosmetics: Fixed a visual issue where the Baggy Battle Cargos could push the feet inward

  • Cosmetics: Fixed some items looking too different depending on the video quality settings

  • Cosmetics: Fixed an issue where the Frostclava could clip with faces

  • Cosmetics: Fixed cases where textures could appear low-resolution, such as the first loadout icon and certain masks on low settings

  • Cosmetics: Fixed an issue where the Frostbite Flyer skin on the Frag Grenade could appear to glow unnaturally in shadowed areas

  • Cosmetics: Fixed an issue where equipped Multi-Device skins, charms, and stickers were not shown on the tablet preview from the loadout overview

  • Cosmetics: Fixed issue where some longer capes and cloaks would not attach properly

  • Gameplay: Fixed an issue where movement input could become temporarily unresponsive after network connection problems

  • Gameplay: Fixed an issue where players revived with the Defibrillator during Point Break phase transitions could respawn in the wrong area

  • Fangwai City: Fixed several spots where players could stand on invisible collision

  • Fangwai City: Fixed an issue where a street could appear excessively bright on PS4

  • Las Vegas: Fixed a visual issue where a wall could display broken materials after destruction

  • Monaco: Fixed boxes that could float in the air after the floors were destroyed

  • Monaco: Fixed window collision that could block players from climbing through

  • Practice Range: Fixed an exploit where players could escape the map by using Goo

  • Skyway Stadium: Fixed an issue where the construction cranes bottom section could not be destroyed

  • Fixed an issue where the Dematerializer could consume a charge without dematerializing anything

  • Fixed an issue where the spectator camera zoom distance would drift when using a gamepad

  • Stability: Fixed a crash in the store menu on PlayStation

  • UI: Fixed a bug where buying Battle Pass levels could cause gamepad focus to be lost, preventing navigation until leaving the menu

  • UI: Fixed an issue where the Match Recap timeline could list squads in the wrong order

  • Fixed a one-frame flash at the start of certain UI animations, including the Player Card

  • UI: Fixed the Match Recap screen in TDM sometimes showing the wrong team's winning score

  • UI: Fixed an issue where the Scoreboard could get stuck if held open when the round ended in TDM

  • UI: Fixed Motion Blur Mode and Lens Distortion settings sometimes showing incorrect states after resetting video settings to default

  • UI: Fixed an issue where Player Cards could appear missing or as black tiles in the Match Recap and other screens

  • UI: Fixed an issue where the pickup prompt appeared even when glitched or nullified

  • UI: Fixed the Grand Vault to show the correct value at round start and update during its animation.

  • UI: Fixed an issue where multiple tournament brackets could appear at once on the Ranked Tournament and World Tour screens

  • Fixed an issue where the H+ Infuser’s healing visuals could look incorrect when healing a teammate

  • Kyoto: Fixed wrongly assigned destruction materials on wooden beams

  • Kyoto: Fixed an issue where boats moved in an unrealistic way

  • Kyoto: Fixed issue where Concrete Canopy would cause some Weapons to render incorrectly

Embark released Update 9.7.0 on January 29, 2026, during Season 9 (Dragon Rising).

Notable balance numbers: Dome Shield: Decreased health from 300 to 250. Glitch Grenade: Increased ammo from 1 to 2. Glitch Grenade: Increased cooldown from 12 to 25 seconds.

Added: World Tour event rotation: Orbital Breach; Point Break: Added constraint zones around Grand Vaults, preventing them from being moved too far from their initial spawn point; Added the ability to spectate from the position of your Revive Statue when eliminated in Point Break mode.

The patch also carries 42 bug fixes.