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v5.12.0

Update 5.12.0

Released

PC · PlayStation · Xbox

Update 5.12.0 brings balance changes to the Model 1887, Recurve Bow and Fortune Stadium and 18 bug fixes.

Added2

  • Performance & Stability: Added support for AMD Anti-Lag 2

  • Settings: Added a "No AA" resolution scaling option that completely disables anti-aliasing and temporal resolution scaling

Changed13

  • Model 1887: Increased damage from 11 to 12 per pellet

  • Model 1887: Decreased the duration of the lever-action animation from 0.85s to 0.8s, effectively increasing the weapon’s fire rate from 70RPM to 75RPM

  • Recurve Bow: Increased damage per shot, when the bow is at max draw, from 120 to 124. The base damage per shot remains at 60 damage

  • Victory Shade Set: Now loops and overwrites colors continuously instead of stopping after 10 eliminations

  • Small Kyoto destruction tweak to enhance server performance

  • Kyoto: Lowered bamboo stump heights when broken to help with traversal

  • Bernal: Updated the thickness of cinder block walls for smoother traversal

  • Fortune Stadium: Adjusted collision on beams in the Mall to prevent players from getting stuck in wedge-shaped collisions

  • Las Vegas: Slightly adjusted the jump pad and a player spawn between Glamora and Eastwood casinos for improved flow

  • Performance & Stability: Improved performance for players experiencing issues due to large friend lists

  • Rendering: Enhanced high and epic-quality reflections in game intro sequences

  • Security and Anti-cheat: Improved detections

  • In addition to this week's store rotation, we’ve added a .50 Akimbo skin, Monochrome Edge, to the customization menu

Fixed18

  • Fixed an issue where the Spear’s secondary animation wouldn’t play if activated right after using up all the charges of the previously equipped item

  • Fixed an issue where the impact animation would continuously play after blocking a shot with the Riot Shield

  • Victory Shade Set: Fixed an issue where team colors wouldn’t update when changing colorblindness settings or toggling Use Enemy Color

  • Concrete Smoke Model 1887 Skin: Fixed an issue where the left hand would remain static in mid-air when playing the Prairie Twirl Deploy Animation

  • Gameplay: Fixed an issue that could cause objects to have collision and be invisible if they were destroyed and dematerialized during the same frame

  • Gameplay: Fixed a bug where the wrong item would be equipped after getting glitched and the item would be unusable

  • Gameplay: Fixed an issue where attempting to use a Weapon or Gadget immediately after swapping could activate the previously equipped item instead

  • Gameplay: Fixed an issue where swapping to your Specialization would immediately switch back to your Weapon

  • Gameplay: Fixed issue where ADS would stop working

  • Kyoto: Fixed an issue where vaults could continuously fall through floor due to the inability to find a solid surface to rest on

  • Practice Range: Fixed an issue where the trophies were incorrectly labeled

  • Practice Range: Fixed an issue where all bots could incorrectly appear as friendlies or enemies

  • Skyway Stadium: Fixed an issue where players could walk on invisible collision underneath the ground in the Hotels area

  • Performance & Stability: Fixed a rare crash in the animation system

  • Rendering: Fixed an issue where an unintended post-process effect could sometimes appear on player cards

  • Settings: Fixed an issue where certain video options, including 120Hz mode, would reset to default on Xbox after restarting the game

  • Settings: Fixed an issue where certain input devices or buttons could cause duplicated inputs, preventing players from equipping their specialization by triggering the swap function twice

  • UI: Fixed a rare issue where squad members would sometimes not appear in the bottom-left widget and scoreboard during a match

Embark released Update 5.12.0 on March 6, 2025, during Season 5 (Next Stage).

Notable balance numbers: Model 1887: Increased damage from 11 to 12 per pellet. Model 1887: Decreased the duration of the lever-action animation from 0.85s to 0.8s, effectively increasing the weapon’s fire rate from 70RPM to 75RPM. Recurve Bow: Increased damage per shot, when the bow is at max draw, from 120 to 124. The base damage per shot remains at 60 damage.

Added: Performance & Stability: Added support for AMD Anti-Lag 2; Settings: Added a "No AA" resolution scaling option that completely disables anti-aliasing and temporal resolution scaling.

The patch also carries 18 bug fixes.