v5.12.0
Update 5.12.0
Released
PC · PlayStation · Xbox
Update 5.12.0 brings balance changes to the Model 1887, Recurve Bow and Fortune Stadium and 18 bug fixes.
Added2
Performance & Stability: Added support for AMD Anti-Lag 2
Settings: Added a "No AA" resolution scaling option that completely disables anti-aliasing and temporal resolution scaling
Changed13
Model 1887: Increased damage from 11 to 12 per pellet
Model 1887: Decreased the duration of the lever-action animation from 0.85s to 0.8s, effectively increasing the weapon’s fire rate from 70RPM to 75RPM
Recurve Bow: Increased damage per shot, when the bow is at max draw, from 120 to 124. The base damage per shot remains at 60 damage
Victory Shade Set: Now loops and overwrites colors continuously instead of stopping after 10 eliminations
Small Kyoto destruction tweak to enhance server performance
Kyoto: Lowered bamboo stump heights when broken to help with traversal
Bernal: Updated the thickness of cinder block walls for smoother traversal
Fortune Stadium: Adjusted collision on beams in the Mall to prevent players from getting stuck in wedge-shaped collisions
Las Vegas: Slightly adjusted the jump pad and a player spawn between Glamora and Eastwood casinos for improved flow
Performance & Stability: Improved performance for players experiencing issues due to large friend lists
Rendering: Enhanced high and epic-quality reflections in game intro sequences
Security and Anti-cheat: Improved detections
In addition to this week's store rotation, we’ve added a .50 Akimbo skin, Monochrome Edge, to the customization menu
Fixed18
Fixed an issue where the Spear’s secondary animation wouldn’t play if activated right after using up all the charges of the previously equipped item
Fixed an issue where the impact animation would continuously play after blocking a shot with the Riot Shield
Victory Shade Set: Fixed an issue where team colors wouldn’t update when changing colorblindness settings or toggling Use Enemy Color
Concrete Smoke Model 1887 Skin: Fixed an issue where the left hand would remain static in mid-air when playing the Prairie Twirl Deploy Animation
Gameplay: Fixed an issue that could cause objects to have collision and be invisible if they were destroyed and dematerialized during the same frame
Gameplay: Fixed a bug where the wrong item would be equipped after getting glitched and the item would be unusable
Gameplay: Fixed an issue where attempting to use a Weapon or Gadget immediately after swapping could activate the previously equipped item instead
Gameplay: Fixed an issue where swapping to your Specialization would immediately switch back to your Weapon
Gameplay: Fixed issue where ADS would stop working
Kyoto: Fixed an issue where vaults could continuously fall through floor due to the inability to find a solid surface to rest on
Practice Range: Fixed an issue where the trophies were incorrectly labeled
Practice Range: Fixed an issue where all bots could incorrectly appear as friendlies or enemies
Skyway Stadium: Fixed an issue where players could walk on invisible collision underneath the ground in the Hotels area
Performance & Stability: Fixed a rare crash in the animation system
Rendering: Fixed an issue where an unintended post-process effect could sometimes appear on player cards
Settings: Fixed an issue where certain video options, including 120Hz mode, would reset to default on Xbox after restarting the game
Settings: Fixed an issue where certain input devices or buttons could cause duplicated inputs, preventing players from equipping their specialization by triggering the swap function twice
UI: Fixed a rare issue where squad members would sometimes not appear in the bottom-left widget and scoreboard during a match

