
v4.8.0
Update 4.8.0
Released
PC · PlayStation · Xbox
Update 4.8.0 brings 5 gameplay and balance changes and 13 bug fixes.
Added7
Added a potential fix to audio issues that caused weapon sounds to loop or not make any sounds
Security: Added a new cheating detection rule
Settings: Added an accessibility option to make the flashbang blackout the screen, instead of a whiteout
Added input hints to the settings menu
Grapple Hook: Added improved targeting, to solve the recurring bug where the hook would hit invisible targets
Added input hints to all items when equipping
UI: Added the emerald rewards on the World Tour info screen
Changed5
Cashout Gamemodes: The flashing indication on the cashout station marker now plays for everyone, regardless of which team is stealing the cashout
Kyoto: Re-fractured wall destruction into larger chunks to reduce the amount of small-scale debris and make destruction more consistent with other maps
Kyoto, Seoul & Skyway Stadium: Objective spawns have been added back to moving platforms and elevators
Gameplay UI is hidden while in the settings menu so that it's not visible while in the Video settings
UI: Made sure the Matchmaking information widget snaps to the correct location in ultra-wide resolutions
Fixed13
Fix for rare cases where animations could get stuck in the charge and slam pose
Fix for animations looking wrong when quickly inspecting after throwing a carriable
Contracts: Fixed a bug with the contract for interrupting steals that would sometimes not reward players properly
Cashout Gamemodes: Fix for vaults no longer spawning when two cashouts are completed in the exact same frame
Gameplay: Fixed the bug that turned leaking gas canisters into shields when picked up
Gameplay: Fixed an issue that caused gamemode objects (Cashboxes, Transfer stations, etc.) to “bounce” up and down in situations where they think they are out of bounds
Monaco: Fixed an issue near the park shed that allowed the cashbox to fall out of the gameplay space
Movement: Fixed an issue where input could become locked when using the Mesh Shield and inverted vertical camera control
Performance & Stability: Fixed an issue that caused the contestant selection portion of the pre-round not to show
Settings: Fixed characters being stretched in strange ways when using an aspect ratio narrower than 16:9
Fixed an issue that allowed players to interrupt dashes by emoting, making them lunge further than intended
UI: Fixed an issue where explosive damage in the damage log would show the weapon that triggered the explosion instead of the explosion itself
UI: Fixed an issue where the wrong sponsor might be shown in the map introduction sequence

