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v3.2.0

Update 3.2.0

Released

PC · PlayStation · Xbox

Update 3.2.0 brings 9 gameplay and balance changes and 17 bug fixes.

Added1

  • Performance: Added improvements on cosmetics and distance fields to save memory

Changed9

  • Tweaked inspect animations for carriables so that you can start a consecutive inspect quicker

  • Grapple Hook: Can no longer attach to surfaces that are out of bounds

  • Private Matches: Solo Bank It temporarily removed due to a bug

  • Terminal Attack: Improved the penalty system for delivering sanctions to players who leave the match early

  • UI: Changed the controller input for editing the Player Card to avoid canceling matchmaking

  • UI: Disconnected players will be hidden in certain squad intro scenes

  • Kyoto: Tweaked destruction behavior to better support prolonged combat and traversal by making buildings collapse more slowly, break into larger chunks, and debris settle faster

  • Monaco: Changed the collision of the see-through curtains so that all projectiles and thrown objects pass through them

  • Security: Further enhancements to our Aimbot detection system for faster reaction time

Fixed17

  • Animation: Fixed an issue where the weapon would be visible while getting revived

  • Fixed an issue where the players would get stuck in the sword lunge animation

  • Animation: Fixed a bug where players could die without spawning a statue if a teammate immediately started to revive

  • Fixed an issue where the Dome Shield would skip on or bounce off of water surfaces

  • Private Matches: Fixed an issue that would cause the game to lock players in a state of accepting an invite

  • Cashout: Fixed an issue where the Cashbox icon would not re-appear after fading away for the first time when in the possession of another team

  • Terminal Attack: Fixed a bug that caused extraction location names to not be visible at the start of a round

  • Terminal Attack: Fixed motion blur being incorrectly forced during the warm-up phase

  • Terminal Attack: Fixed an issue where key insertion failed after the hold interaction was complete

  • Power Shift: Fixed a bug that made it possible to overtake the platform after the round had ended

  • Fixed an issue where players lunging with the Sword could get stuck in a captured state when hit with the Winch Claw

  • UI: Fixed an issue that caused the spectator camera vignette to play in the drafting screen in Terminal Attack

  • UI: Fixed the Battle Pass background to prevent it from being cleared when entering the Career screen

  • UI: Fixed an issue that caused player score to be cleared for reconnected players

  • Fixed an issue where the Dagger’s secondary backstab attack could hit multiple players at once, which was unintended

  • Fixed an issue where the Sledgehammer’s secondary overhead swing attack could hit multiple players at once, which was unintended

  • SR-84: Fixed an issue where the scope glint effect would not be shown at distances over 150m

Embark released Update 3.2.0 on June 26, 2024, during Season 3.

Changes include: Tweaked inspect animations for carriables so that you can start a consecutive inspect quicker; Grapple Hook: Can no longer attach to surfaces that are out of bounds.

Added: Performance: Added improvements on cosmetics and distance fields to save memory.

The patch also carries 17 bug fixes.