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v2.1.0

Update 2.1.0

Released

PC · PlayStation · Xbox

Update 2.1.0 brings 18 gameplay and balance changes and 17 bug fixes.

Added3

  • Power Shift - Monaco: Added a short zip line to the closed alleyway next to the cathedral to make traversal smoother

  • Power Shift - Skyway Stadium: Added jump pad outside the construction spawn area

  • Security: Added ban progression with a 3-strike system

Changed17

  • Private matches: Players can now select the map when starting a private match

  • Private matches: Players will no longer be stuck trying to join the game server after leaving a private lobby

  • Console: Crash fix for audio-related crash

  • Power Shift - Monaco: Polished placement and orientation of spawn points

  • Power Shift - Skyway Stadium: Tweaked spawns to sit less close to edges

  • Maps: Adjusted collision on ceiling blocker to prevent players from getting stuck above the library when using the gateway gadget in SYS$HORIZON

  • Maps: Moved a spawn location in the corner of Monaco near the Hotels that was creating imbalanced scenarios in some game modes

  • Weapons & Gadgets: Blocked transmutation on friendly carriables

  • Weapons & Gadgets: Improved zipline behavior to better match the intended exit point and direction of the player

  • Weapons & Gadgets: Improved the dematerializer ability to dematerialize/rematerialized objects when multiple objects are close to each other

  • Art: Updated the shoulder-length hairstyles to avoid clipping

  • UI/UX: Social syncs will not be excluded if a user is already logged in

  • Weapons - SA1216: Decreased fire rate from 230RPM to 200RPM

  • Weapons - SA1216: Decreased damage per pellet from 7 to 6

  • Gadgets: Changed glitch grenades to trigger on impact when they hit mesh shields and dome shields - on other surfaces, they will still bounce

  • Gadgets: Changed glitch traps to trigger on impact when they hit mesh shields and dome shields

  • Security: Improved prevention and detection

Fixed17

  • Private matches: Fixed an issue where party members with different crossplay settings could be unable to leave private match lobbies

  • Fixed a bug where players could bypass the "Crossplay ON" requirement for private matches, which resulted in a softlock

  • Power Shift - Monaco: Fixed jump pads clipping the streets on low/medium/high settings

  • Power Shift: Fixed objective count score in the summary screen

  • Maps: Fixed incorrect destruction effect on trees in SYS$HORIZON

  • Maps: Fixed missing destruction effects on concrete fences in Seoul

  • Maps: Fixed missing destruction effects in multiple assets in the tutorial

  • Weapons & Gadgets: Fixed bug with inconsistent damage when multiple explosives were triggered at the same time by C4s and breaching charges as opposed to multiplied melee damage

  • Weapons & Gadgets: Fixed an issue that made recoil on burst weapons not behave as intended

  • Weapons & Gadgets: Fixed Gateway ammo not being properly refunded when being thrown into an APS

  • Weapons & Gadgets: Fixed hovering objects after transmutation

  • Art: Fixed oversized ÖRF Sweater to prevent the sleeves from blocking ADS

  • UI/UX: Fixed a bug that would cause carriable objects to weigh more if they had an active Ping marker attached to them

  • UI/UX: Fixed incorrect text on certain contracts

  • UI/UX: Fixed overflowing text in item tutorial videos

  • Audio: Fixed seek-to-start time not working

  • Corrected the audio for the Season vignette video

Removed1

  • Weapons & Gadgets: Removed the ability to equip the mesh shield during defib revive

Embark released Update 2.1.0 on March 20, 2024, during Season 2.

Notable balance numbers: Maps: Adjusted collision on ceiling blocker to prevent players from getting stuck above the library when using the gateway gadget in SYS$HORIZON. Weapons - SA1216: Decreased fire rate from 230RPM to 200RPM. Weapons - SA1216: Decreased damage per pellet from 7 to 6.

Added: Power Shift - Monaco: Added a short zip line to the closed alleyway next to the cathedral to make traversal smoother; Power Shift - Skyway Stadium: Added jump pad outside the construction spawn area; Security: Added ban progression with a 3-strike system.

The patch also carries 17 bug fixes.