
v1.8.0
Update 1.8.0
Released
PC · PlayStation · Xbox
Update 1.8.0 brings 15 gameplay and balance changes and 18 bug fixes.
Added3
Audio: Added a setting to control sounds when the game is not in focus (tabbed out)
VFX: Added material-appropriate effects to destruction on all maps
Added Push to Talk keybinding in the Voice Chat menu
Changed15
Audio: Cloaking sounds will now differentiate between team members and enemy players
Audio: Headshots will be indicated with their own sound
Gameplay/Balance: When a player is eliminated out-of-bounds in Bank It, their coins will spawn on the map
Gameplay/Balance: Gravity and physics have been enabled on Red Canisters with attachments
Adjusted crouch animations to ensure they don’t make characters clip through thin walls
The auto open door when sprinting animation will now keep your weapon in view
Animation: The football grenade skin now spins correctly
Maps: Vegas Sandstorm: moved the floating zipline
Improved ambient lighting to address issues with seams between areas on all maps
UI/UX: Tournament overview screen will now show the correct contestant customization
Consoles: Reduced input latency on Xbox Series X|S
Security: General security fixes and improvements
Improved boot times on PC
Moved voice chat settings higher up in the audio settings tab
Players not using voice chat will now see an indication that team members are using it
Fixed18
Audio: Fixed an issue where certain sounds did not play when colliding with the environment
Audio: Fixed single-fire weapons not playing their firing sound at times
Gameplay/Balance: Fixed an issue where multiple C4s would cause more damage than intended when exploding together, for example when attached to an object
Gameplay/Balance: Fixed a bug that caused jump pads to glitch when overlapped with an attached object
Gameplay/Balance: Fixed an issue that allowed players to cancel emotes by using quick-melee
Gameplay/Balance: Fixed an issue where objects could hover in the air after an attachment was destroyed
Gameplay/Balance: Fixed an issue where a successful backstab with a dagger now correctly shows as a critical hit
Animation: Fixed an issue where held items were unintentionally visible
Animation: Fixed various issues with defibs not animating correctly
Animation: Fixed an issue that caused the player mesh to break and faulty physics during revive
Animation: Fix for the broom not disappearing after the “clean house” emote
Fixed an issue where left-hand gestures would make melee animations look faulty
UI/UX: Fixed an issue that caused the career progression page to lock when quickly switching pages via controller
UI/UX: Corrected mislabeled career reward items
UI/UX: Fix for player to always be in the center of the team in the tournament overview screen
UI/UX: Fixed an issue where an item could not be immediately equipped after purchasing in the customization screen
Fixed voice chat output volume so it is applied correctly
Fixed an issue with voice chat privacy settings so all options are respected

