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v1.5.5

Update 1.5.5

Released

PC · PlayStation · Xbox

Update 1.5.5 brings 12 gameplay and balance changes and 2 bug fixes.

Changed12

  • Gadgets - Defibrillators: Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s

  • Revives: Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s

  • Weapons - .357 Revolver: Decreased the amount of bullet dispersion applied when aiming down sights

  • Weapons - .357 Revolver: Reduced damage fall-off start range to 23m from 35m

  • Weapons - .357 Revolver: Reduced damage fall-off end range to 40m from 50m

  • Weapons - CL-40: Increased player damage to 110 from 100

  • Weapons - FCAR: Decreased damage to 25 from 26

  • Weapons - Guardian Turret: Decreased health to 280 from 300

  • Weapons - MGL32: Increased player damage to 83 from 80

  • Weapons - Throwing Knives: Decreased the amount of projectile dispersion applied when falling

  • Weapons - Throwing Knives: Decreased the amount of projectile dispersion applied when sprinting

  • Updated matchmaking configuration in Tournament and Ranked Tournament modes, to help ensure closer matches by skill-rating

Fixed2

  • Crashes: Fixed an issue where certain GPUs would sometimes crash

  • Matchmaking: Fixed an issue where crossplay settings would not be respected when the player was in a party

Embark released Update 1.5.5 on January 24, 2024, during Season 1.

Notable balance numbers: Gadgets - Defibrillators: Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s. Revives: Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s. Weapons - .357 Revolver: Reduced damage fall-off start range to 23m from 35m.

The patch also carries 2 bug fixes.