
v1.5.5
Update 1.5.5
Released
PC · PlayStation · Xbox
Update 1.5.5 brings 12 gameplay and balance changes and 2 bug fixes.
Changed12
Gadgets - Defibrillators: Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s
Revives: Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s
Weapons - .357 Revolver: Decreased the amount of bullet dispersion applied when aiming down sights
Weapons - .357 Revolver: Reduced damage fall-off start range to 23m from 35m
Weapons - .357 Revolver: Reduced damage fall-off end range to 40m from 50m
Weapons - CL-40: Increased player damage to 110 from 100
Weapons - FCAR: Decreased damage to 25 from 26
Weapons - Guardian Turret: Decreased health to 280 from 300
Weapons - MGL32: Increased player damage to 83 from 80
Weapons - Throwing Knives: Decreased the amount of projectile dispersion applied when falling
Weapons - Throwing Knives: Decreased the amount of projectile dispersion applied when sprinting
Updated matchmaking configuration in Tournament and Ranked Tournament modes, to help ensure closer matches by skill-rating
Fixed2
Crashes: Fixed an issue where certain GPUs would sometimes crash
Matchmaking: Fixed an issue where crossplay settings would not be respected when the player was in a party

