
v1.4.0
Update 1.4.0
Released
PC · PlayStation · Xbox
Update 1.4.0 brings 33 gameplay and balance changes and 6 bug fixes.
Added2
Maps - Game Show Events: Added a repulsor to the flying saucers in the ‘Alien Invasion’ event
Added a warning to the UI that appears when players are in danger of being AFK kicked
Changed33
Abilities: Mesh Shield Health reduced to 1100 from 1250
Abilities: Recon Senses activation cost reduced to 1 from 2
Gadgets: C4 max player damage reduced to 210 from 240
Gadgets: C4 max damage radius reduced to 1.6m from 2.4m
Gadgets: C4 self-damage multiplier increased to 1.3 from 1
Gadgets: Dome Shield health reduced to 300 from 350
Gadgets: Gas Mine arming time added (1.6 seconds)
Gadgets - Glitch Mine: Glitch Trap arming time added (1.6 seconds)
Gadgets: Mine max player damage reduced to 140 from 160
Gadgets: Mine damage radius reduced to 3.5m from 4m
Gadgets: Mine arming time added (1.6 seconds)
Gadgets: Pyro Mine arming time added (1.6 seconds)
Gadgets: RPG-7 max player damage reduced to 150 from 165
Gadgets: RPG-7 min player damage reduced to 80 from 90
Gadgets: RPG-7 damage radius reduced to 4.5m from 4.75m
Gadgets: RPG-7 max damage radius reduced to 1.5m from 2.5m
Gadgets: RPG-7 aim-down sights dispersion increased slightly
Gadgets: RPG-7 hip-fire dispersion increased slightly
Gadgets: Increased Stun Gun range to 12m from 10m
Maps - Vegas: Updated strain in various buildings, to give better destruction results
Modes: Disallowed Deathmatch game show event from occurring in BankIt game mode
Weapons: AKM: Slight adjustment to AKM recoil pattern
Weapons: Flamethrower fire rate increased to 170 from 160
Weapons: LH1 damage increased to 47 from 45
Weapons: M11 damage increased to 16 from 15
Weapons: SA1216 pellet dispersion increased slightly
Weapons: SA1216 damage per pellet reduced to 7 from 8
Vaulting: Reduced instances where you unintentionally climbed on objects outside of the player's view.
Prevented placement of ziplines on pickupables
UI: Various fixes to contestant screens
UI: Polish to the social screen, which now hides the "Invite to party" button when you are not the party leader
UI: Player health bars now use the squad color when selected in the settings
UI shows you as "unranked" unless you’re among the top 500 on the leaderboards
Fixed6
Abilities - Goo Gun: Fixed an issue where goo could block the player
Gadgets - Goo Grenade: Fixed an issue where goo could block the player
Maps - Vegas: Resolved an issue where cashout stations would become invisible before players finished the transfer
Weapons - Melee Weapons: Fixed an issue where melee hits didn’t always connect with enemy players
Weapons - Riot Shield: Fixed a bug where the shield would block bullets, while invisible, during interactions (e.g. reviving or stealing extractions)
Vaulting: Fixed an issue where players could get stuck without being able to give input

