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v1.2.0

Season 1 Launch - Release Patch Notes 1.2.0

Released

PC · PlayStation · Xbox

Season 1 Launch - Release Patch Notes 1.2.0 brings balance changes to the Flamethrower, LH1, V9S and C4 and 6 bug fixes.

Added14

  • Combat Animations: Added third-person reaction animations for Flashbangs, Gas, and Fire.

  • Added sensitivity scaling based on zoom FOV

  • Aim Assistance: Added better support and various improvements for sensitivity dampening on targets

  • Controller Settings: Added setting to allow players to further customize their controller experience

  • Controller Settings: Added separate dead zones for the different analog sticks

  • Skyway Stadium: Added ‘Evening’ environment condition

  • Cloaking Device: Added fade-in/out visual effect

  • Added a new hitmarker to crosshairs for damage over time effects

  • Introduced Throwing Knives to the Light archetype

  • Added ability for defibrillators to damage enemy players. They will do 50 damage and will enter cooldown if they land a successful hit

  • Gas Mine: Added trigger audio effect

  • Stun Gun: Added glitch effect to stunned players, rendering their Specialization and Gadgets unusable for a short time

  • Introduced Vanishing Bomb gadget to the Light archetype

  • Added line break effect to Ziplines

Changed50

  • New ways to express yourself in the arena! Such as: Reload and Inspect animations, Emoticons, Gestures, Pets (!!!), Sounds, Watches

  • New ways to express yourself in the arena! Such as: More? Yes, more!

  • Content Updates: The Store is open and you’ll have access to an ever-changing selection of content to make your contestants pop in the arena.

  • That amounts to 96 exclusive rewards

  • 29 rewards can be earned for free!

  • Unlock the whole BattlePass to receive a total of 1575 Multibucks!

  • Play and progress, master your loadout with: 6 Mastery Levels per weapon

  • Play and progress, master your loadout with: 6 Mastery Levels per gadget

  • Play and progress, master your loadout with: 5 levels per ability

  • New Map Las Vegas: Test your luck and reach for the stars in the glitz, glam, and tight-knit gameplay of this glittering arena

  • New Map variants: Don’t get lost in stinging sands! Seek shelter and glory in this Las Vegas map variant: Sandstorm.

  • New Map variants: Tripwires & turrets: The environment can work for or against you. Traverse Vegas but watch your step, around every corner could be a trap.

  • New event: Alien invasion: You’ll have to see this one to believe it. It’s outta this world!

  • Movement: Made multiple updates to vaulting responsiveness and general smoothness when traversing

  • Movement: Updated various first-person animations to better sync with footsteps

  • Movement: Improvements to syncing and stability when players are on moving surfaces such as elevators, sky-lifts, cranes, and moving platforms

  • Movement: Improved speed-matching and added in-air animations when coining other contestants

  • Movement: General polish updates to third-person locomotion

  • Combat Animations: Stabilized the camera for aim down sight reloads and bolt actions, for easier tracking of targets

  • Combat Animations: Updated jumping and zipline animations when aiming down sights

  • Combat Animations: Reworked the animations for the Charge’N’Slam specialization

  • Aim Assistance: Updated default aim down sights sensitivity reduction

  • Aim Assistance: Reduced zoom snapping active duration

  • Controller Vibration: Settings added

  • Finally, the wrecking ball is back! Check the cranes.

  • Monaco: Improved readability of map border

  • Charge’N’Slam: Updated damage of the ground slam so that it will break floors in buildings more consistently

  • Cloaking Device: Rebalanced fade-in/out durations to make it harder to vanish mid-combat

  • Recon Senses: Reduced the total fuel, shortening the max duration

  • Updated bullet dispersion system on all weapons when aiming down sights

  • AKM: Updated recoil pattern, making it slightly less easy to control

  • FCAR: Updated recoil pattern, making it slightly easier to control

  • Flamethrower: Max range reduced by 60 cm

  • Flamethrower: Fire rate reduced to 160 RPM from 180 RPM

  • Adjusted Flamethrower impact effects to make them less blinding for the target player

  • Flamethrower: Reduced damage to 28 from 31

  • Lewis Gun: Updated recoil pattern, making it slightly easier to control

  • LH1: Increased bullet dispersion when firing from the hip

  • LH1: Updated recoil pattern, making the weapon easier to control

  • LH1: Fire rate reduced to 300 RPM from 400 RPM

  • Increased LH1 damage from 41 to 45

  • M60: Updated recoil pattern, making it slightly less easy to control

  • V9S: Magazine size reduced to 20 from 24

  • V9S: Updated recoil pattern, making the weapon less easy to control

  • V9S: Increased damage fall-off to make the weapon less effective at long-range

  • C4: Increased health from 5 to 25

  • Glitch Grenade: Fuse time increased from 1.1s to 1.8s, giving it more range

  • Sonar Grenade: Radius reduced from 17.5m to 10m

  • Updated the crosshair hit marker that appears when the Sonar Grenade detects targets

  • Tactical Breach: Increased health from 5 to 25

Fixed6

  • Grapple Hook: Fixed a bug where players could become stuck when grappling during a vault

  • Fixed an issue where Recon Senses would trigger on enemy statues

  • Fixed various issues where weapons could fire infinitely or not at all

  • Fixed an issue where Gadgets could become stuck in an infinite cooldown

  • Fixed a bug where the Flamethrower could be fired without consuming ammo

  • Fixed an issue where the Riot Shield could block bullets while the player was emoting

Removed2

  • Removed Night Vision from the game, to be reworked in a future update

  • Stun Gun: Removed sensitivity reduction from stunned players

Embark released Season 1 Launch - Release Patch Notes 1.2.0 on December 8, 2023, the launch patch for Season 1.

New this season: Combat Animations: Added third-person reaction animations for Flashbangs, Gas, and Fire; Added sensitivity scaling based on zoom FOV; Aim Assistance: Added better support and various improvements for sensitivity dampening on targets; Controller Settings: Added setting to allow players to further customize their controller experience.

Notable balance numbers: Flamethrower: Fire rate reduced to 160 RPM from 180 RPM. Flamethrower: Reduced damage to 28 from 31. LH1: Fire rate reduced to 300 RPM from 400 RPM.

The patch also carries 6 bug fixes.