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v1.6.0

Mid-Season Update 1.6.0

Released

PC · PlayStation · Xbox

Mid-Season Update 1.6.0 brings 39 gameplay and balance changes and 16 bug fixes.

Added13

  • Maps - Las Vegas: Added some cover to the side of kitchen trolleys to make them easier to use

  • Las Vegas - Argon Casino: Added an extra door to make traversal easier

  • Las Vegas - Eastwood Casino: Added decals to some windows to make the glass more visible

  • Specializations: Added a range limit to Recon Senses set to 30m. Players outside of this range will not be detected

  • Added 10 more levels to the Career Rank along with additional rewards. Max rank is now 50.

  • Added Gyro aiming options for PS5 DualSense and PS4 DualShock controllers

  • Game Modes: Added ‘Steal the Spotlight’ event mode

  • Added the ability for players to customize their contestant Loadout for all Weapons, Gadgets, and Specializations during the match lobby at the start of each match in all game modes

  • UI: Added Career Rank screen where players can see rewards earned by gaining rank

  • UI: Added new tournament overview screen to tournament modes

  • UI: Added additional item tutorial videos for the following items:

  • UI: Added new Event Contracts to the Contracts screen

  • VFX: Added new impact effects when friendly players shoot each other, instead of the coin effects, as this could cause confusion for players

Changed34

  • Gadgets: Dome Shields will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled

  • Gadgets - Vanishing Bomb: Increased the invisibility interrupt grace period for teammates from 0.65s to 0.8s (+)

  • Gadgets - Vanishing Bomb: Increased the invisibility interrupt grace period for the player from 0s to 0.35s (+)

  • Gadgets: Increased the duration of Vanishing Bomb invisibility on teammates from 5s to 6s (+)

  • Gadgets: Improved placement validation for ziplines, making them easier to deploy

  • Maps - Las Vegas: Replaced the zipline between Eastwood and Decora with a jump pad

  • Maps - Las Vegas: Moved various cover pieces to avoid gaps in cover

  • Maps - Las Vegas: Moved various chairs to make traversal easier

  • Las Vegas - Argon Casino: Updated some Vault spawn locations and added cover to some of them

  • Las Vegas - Eastwood Casino: Updated exit points on various ziplines to make it easier to access rooftops

  • Las Vegas - Eastwood Casino: Rearranged the aircon units to create more cover on the roof

  • Las Vegas - Eastwood Casino: Adjusted the position of some cashout locations

  • Las Vegas - Glamora Casino: Various other small fixes and balance tweaks

  • Specializations: The Mesh Shield will now use squad colors if the ‘Use Enemy Squad Colors’ setting is enabled

  • Specializations: Players detected by Recon Senses will now see ‘Detected’ warning text on their HUD

  • Updated reload animations when aiming down sights to add slightly more movement to them

  • Updated footstep audio and mix for the player, teammates, and enemies

  • Audio: Updated various VO lines

  • Audio: Various VO bug fixes

  • Controller: Reduced input latency on PS5

  • Game Modes: Lowered the number of rounds required to play Ranked Tournament from 60 to 45 (-)

  • Maps: Made night and night storm weather conditions slightly less dark on Monaco for OLEDs

  • Maps: Tweaked LOD settings on some trees in Monaco to reduce popping on low settings

  • Made various improvements to security and cheat detection

  • Settings: Increased default FOV from 71 to 81 (new installations only)

  • UI: APS Turret, Gas Grenade, Glitch Grenade, Glitch Trap, Goo Gun, Motion Sensor, Pyro Grenade, Smoke Grenade, Sonar Grenade, Thermal Vision

  • UI: Updated the size of ranked icons

  • UI: Decreased duration of Vault objective markers on round start

  • UI: Made various improvements to contextual ping accuracy, making them more accurate

  • UI: Various bug fixes to the UI

  • VFX: Updated collision on coin death effects to reduce the number of coins that can fall through floors

  • VFX: Various polish improvements to coin death effects

  • VFX: Optimization pass on the gas canister explosion effects

  • Weapons: Increased the size of various grenade projectiles, to make them easier to see in combat

Fixed16

  • Fixed some small issues with the LH1 reload and Goo Gun inspect animations

  • Audio: Fixed an issue where the spawn sound effect could be cut off when respawning

  • Fixed an issue where characters could have their legs bent backward on some screens

  • Controller: Fixed an issue with aim assistance sensitivity reduction that caused almost no sensitivity reduction to be applied to targets closer to the player than 20m

  • Emotes: Fixed an issue that prevented the player emoting while crouched

  • Gadgets - Defibrillators: Fixed an issue where player statues could not be targeted for revives when lying in foliage

  • Gadgets - Defibrillators: Fixed an issue where player statues could not be targeted for revives when carried

  • Fixed various issues with placement distances on deployable Gadgets

  • Gadgets: Fixed an issue where turret parts could collide with each other, causing strange behavior when placed on barrels

  • Movement: Fixed an issue where players could become stuck in encroached spaces

  • Movement: Fixed an issue where players would fail wall jumps if they pressed and held jump too early in a vault sequence

  • Movement: Fixed an issue where the player would cancel a slide if aiming down sights was triggered from toggled crouch

  • UI: Fixed wrapping issues on Contracts during the end-of-round sequence

  • Weapons: Fixed some issues where AoE damage could be wrongly invalidated, causing no damage to be done

  • Fixed an exploit where melee weapons could be swung faster than intended

  • Weapons: Fixed an issue that prevented C4 and Mines from being picked up when placed on a throwable object that had been picked up

Removed5

  • Maps - Las Vegas: Removed Turrets & Tripwires map variant in Quick Cash, Bank It, Tournament, and Ranked Tournament modes while we fix various bugs and re-evaluate the gameplay design

  • Las Vegas - Argon Casino: Removed some of the monitors in the casino so some doors are easier to see

  • Las Vegas - Glamora Casino: Removed some chairs so it's easier to jump in and out of cashier booths

  • Las Vegas - Glamora Casino: Removed some chairs and railings in the theatre to make traversal easier

  • Game Modes: Disabled the experimental Solo Bank It mode

Embark released Mid-Season Update 1.6.0 on January 31, 2024, during Season 1.

Notable balance numbers: Gadgets - Vanishing Bomb: Increased the invisibility interrupt grace period for teammates from 0.65s to 0.8s (+). Gadgets - Vanishing Bomb: Increased the invisibility interrupt grace period for the player from 0s to 0.35s (+). Gadgets: Increased the duration of Vanishing Bomb invisibility on teammates from 5s to 6s (+).

Added: Maps - Las Vegas: Added some cover to the side of kitchen trolleys to make them easier to use; Las Vegas - Argon Casino: Added an extra door to make traversal easier; Las Vegas - Eastwood Casino: Added decals to some windows to make the glass more visible.

The patch also carries 16 bug fixes.